package spells;
//asd

public class StatusEffect {
	
	String name = "";
	String element;
	double duration; //duration that the status effect lasts
	double magicDmgMult; //magic damage multiplier
	
	public StatusEffect(){
		
	}
	
	public StatusEffect(double newDuration)
	{
		duration = newDuration;
	}

	public String getName()
	{
		return name;
	}//accessor method for name
	
	public void setName(String newName)
	{
		name = newName;
	}//mutator method for name
	
	public double getDuration()
	{
		return duration;
	}//accessor method for duration
	
	public void setDuration(double newDuration)
	{
		duration = newDuration;
	}//mutator method for duration
}
